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Software Engineer - Marketplace Platform

Company: Electronic Arts
Location: Redwood City
Posted on: May 11, 2022

Job Description:

Note, we will consider folks across N America (closer to Pacific Time Zone preferred), you will have the option of working remotely or at an EA office if you are nearby The Challenge Ahead: Is to build our new cross-game, cross-platform digital economy and trading platform. This large-scale, always-on services will power the virtual-economies of EA's network of games that will be experienced by tens of millions of daily active users. You'll build platform capabilities handling several hundred-thousand requests per second, and driving the player engagement of many of the industries most popular titles. You will build server-side systems that provide new functionality within the larger Digital Platform, and work on regular improvements to the systems to keep them at top-notch performance. What a Software Engineer III does within EADP Marketplace Division at EA: Reporting to a Senior Manager of Engineering, as a Software Engineer III, your primary responsibility will be to lead the software design and architecture process of our new systems. Most of your time will be spent developing features and optimizing performance and scalability of server systems. You will also spend time working with product managers to create new features to support EA's many games and reduce technical debt associated with legacy systems through innovation and automation. Additionally, you will be a promoter for best practices within the engineering team. Responsibilities : Roughly 75% hands-on coding Create and work on large-scale distributed backend services creating new features and updating existing capabilities Resolve defects during QA testing, preproduction, production and from the live environment Work with multiple game studios on multiple different platforms who use the services you create to complete user facing features Architect large portions of the software from features to entire applications Grow and guide other engineers Occasional off-hours support for development needs and support of the live environment helping to ensure our consumer experience is always world class Required Experience: A passion for working in gaming 7 or more years' experience developing software (preferably in Go/Kotlin/Java) 4 or more years' experience working on online services at Internet consumer scale Experience working on high traffic services and highly scalable systems Experience working with cloud technologies to build SaaS applications Use technologies such as Redis, Kafka, NoSQL systems in production systems and other OSS tech You can explain technical issues to both technical and non-technical audiences Experience with the Software design/architecture process Experience with unit testing Experience building large-scale distributed applications Experience with source control systems Bonus Experience with one or more scripting languages Experience with Maven Experience with Actor model (e.g., Orbit, Akka) Experience with Eclipse or IntelliJ IDEA Experience with load testing and system analysis Experience leading a team of engineers Experience working with remote teams Domain experience in economics, commerce, or fraud areas

Keywords: Electronic Arts, Redwood City , Software Engineer - Marketplace Platform, IT / Software / Systems , Redwood City, California

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