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Principal Technical Designer

Company: Platinum Enterprise Solutions
Location: Redwood City
Posted on: May 16, 2023

Job Description:

Principal Technical Designer

Multiple Locations: Marina Del Rey, CA 90292, USA --- Redwood City, CA, USA --- Vancouver, BC, Canada --- Orlando, FL, USA --- Austin, TX, USA --- Seattle, WA, USA
Can this position be remote?: Yes

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

Principal Technical Designer

Ripple Effect, an evolution of Battlefield's DICE LA, is a Los Angeles and Vancouver-based game studio on a mission to build community-first experiences through continuous innovation and boundary breaking technology.

Our Values: We believe in an honest and transparent environment, where developers grow in our crafts. We value bold risk-taking followed by excellence through iteration. We seek developers with diverse experiences who will enrich our studio creativity.

We are looking for a Principal Technical Designer like you to join us in our mission to create amazing games and experiences, and to elevate ourselves and our craft. This role will report to our Studio Design Line Director. We are considering on-site and hybrid working options, and welcome full-time remote candidates who are within the US or Canada to apply.


  • Collaborate with other disciplines to guide the implementation of core game mechanics and project design infrastructure
  • Own and prototype key features of the game
  • Support and grow the technical design group through mentorship, knowledge-sharing, and writing documentation
  • Set priorities and goals for your work, together with important partners
  • Create long-term plans for more efficient content implementation workflows (gameplay systems and tools)
  • Develop and advocate best practices to the team
  • Look for opportunities to learn new skills to benefit your growth, your team, and the studio


    • 8+ years of experience as a technically-oriented game designer, with multiplayer experience
    • At least one shipped AAA game
    • Strong technical proficiency with text/visual scripting, programming languages, and debugging
    • Understand the importance of documentation, teaching others, and respectful communication
    • Broad taste in games

      Valuable Additional Skills

      • Degree in computer science or similar
      • Experience with technical writing


        We are proud of the great perks we offer like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, and of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives on creativity and individuality.

        Next Steps

        As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume.


        The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range for your specific location.

        EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.


        • California (depending on location e.g. Los Angeles vs. Sacramento):

          - $129,050 - $204,600

          • New York (depending on location e.g. Manhattan vs. Buffalo):

            - $127,850 - $204,600

            • Jersey City, NJ :

              - $127,850 - $204,600

              • Colorado (depending on location e.g. Denver vs. Colorado Springs):

                - $127,850 - $189,050

                • Washington (depending on location e.g. Seattle vs. Spokane):

                  - $127,850 - $189,050

                  Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby (following 1 year of service), medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity."

                  Applicants must be authorized to work in the U.S.
                  Please apply directly to by clicking 'Click Here to Apply' with your Word resume!
                  Looking forward to receiving your resume and going over the position in more detail with you.
                  The Platinum Team!

                  Platinum is proud to be an Equal Opportunity Employer
                  PESOL is an EEO employer. All qualified applicants will receive consideration without regard to race, color, religion, sex, pregnancy, national origin, disability, age, genetic information, veteran status, sexual orientation and identity, AIDS/HIV, medical condition, political activities or affiliations, or status as a victim of domestic violence, assault, or stalking.
                  Your Right to Work - In compliance with federal law, all persons hired will be required to verify identity and eligibility to work in the United States and to complete the required employment eligibility verification document form upon hire.
                  Copyright - 2006 - 2018. Platinum ESOL, Inc. All rights reserved.

Keywords: Platinum Enterprise Solutions, Redwood City , Principal Technical Designer, IT / Software / Systems , Redwood City, California

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